Map generator and sprite sheet serializer for projects that make use of Pokemon Mystery Dungeon 1 and 2 assets.
  • TypeScript 94.5%
  • CSS 3.3%
  • Python 1.6%
  • JavaScript 0.4%
  • HTML 0.2%
Find a file
Repository files (latest commit first)
Filename Latest commit message Latest commit date
2026-10-18 20:56:10 +00:00
.devcontainer Three days worth of work and I haven't been keeping track until 1.0. 2026-05-17 02:59:41 +00:00
public Five new maps, github link 2026-08-22 20:41:04 +00:00
scripts TM scraping tool 2026-06-01 00:24:00 +00:00
src Fix inconsistent atlas storage when using paint buttons 2026-10-18 20:56:10 +00:00
.gitignore Merge ASCII art and generation buttons into map painter component 2026-05-17 13:39:26 +00:00
eslint.config.js Three days worth of work and I haven't been keeping track until 1.0. 2026-05-17 02:59:41 +00:00
index.html Three days worth of work and I haven't been keeping track until 1.0. 2026-05-17 02:59:41 +00:00
package-lock.json Five new maps, github link 2026-08-22 20:41:04 +00:00
package.json Trap drawing 2026-05-23 20:46:11 +00:00
README.md Release tweaks, 5 new atlas presets 2026-05-18 00:32:19 +00:00
tsconfig.app.json Three days worth of work and I haven't been keeping track until 1.0. 2026-05-17 02:59:41 +00:00
tsconfig.json Three days worth of work and I haven't been keeping track until 1.0. 2026-05-17 02:59:41 +00:00
tsconfig.node.json Three days worth of work and I haven't been keeping track until 1.0. 2026-05-17 02:59:41 +00:00
vite.config.ts Release tweaks, 5 new atlas presets 2026-05-18 00:32:19 +00:00

Pokemon Dungeon Generator Plus

Dungeon generation tools with sprite sheet slicing and painting.

Distributing

Build the project, then just put the contents of /dist wherever you want to host this.

npm run build